• Type: Bug
    • Resolution: Fixed
    • Priority: Blocker
    • ODF 1.2
    • Affects Version/s: ODF 1.2
    • Component/s: None
    • None
    • Hide

      If the draw:extrusion-metal is true then the specular color for the shading of the extruded shape is gray (red green and blue value of 200) instead of white and 15% is added to the specularity.

      Show
      If the draw:extrusion-metal is true then the specular color for the shading of the extruded shape is gray (red green and blue value of 200) instead of white and 15% is added to the specularity.
    • Hide

      If the draw:extrusion-metal is true then the specular color for the shading of the extruded shape is gray (red green and blue value of 200) instead of white and 15% is added to the specularity.

      Show
      If the draw:extrusion-metal is true then the specular color for the shading of the extruded shape is gray (red green and blue value of 200) instead of white and 15% is added to the specularity.

      Transcribed from ODF_Revised_Editorial_Notes_27May2009.odt

      Original author: Patrick Durusau
      Section 17.162 draw:extrusion-metal

      Ed. Note I am sure this must be meaningful in the graphics context but "looks like metal" without more seems rather vague. Can we provide a normative reference for graphics terminology? Such that all graphic terms, unless otherwise noted are defined in.....? I tried Computer Graphics: Principles and Practice, 2nd edition in C but they don't define "looks like metal." Although they do have an illustration, Plate III.B, where a vase has the reflectivity of copper and so "looks like metal" to me.

            Assignee:
            Patrick Durusau
            Reporter:
            Robert Weir (Inactive)
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: