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      y-axis -> z-axis

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      y-axis -> z-axis
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      y-axis -> z-axis

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      y-axis -> z-axis

      In 9.4.1 Scene, section 3D Transfomation it says:
      "rotatez (<rotate-angle> ), which specifies a rotation by <rotate-angle> degrees along the y-axis."

      Clearly this should be z-axis.

            Assignee:
            Patrick Durusau
            Reporter:
            Andreas Guelzow (Inactive)
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              Created:
              Updated:
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